Process
Bits
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    UX Design Bits
    Ideas Collected

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    Deep appreciation for simple

    UX Design
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    It's not UX unless you start the conversation with who and why.

    UX Design
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    Change is the only constant.

    Life + Software
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    Good design is Simple, Fast, Smart and Delightful.

    UX Design
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    “Consistency is the hobgoblin of small minds” Ralph Waldo Emerson

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    Organize your ideas.

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    If you cannot organize your ideas how are you going to organize an application?

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    “Without data, you are just another person with an opinion.”

    UX Design
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    You cannot think outside of the box when you are working in the box, go for a ride

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    Find and focus on primary objective

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    If you are not failing,
    you are not learning.

    UX Design
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    Scope things based on impact

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    Plan

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    Design is outside to inside.
    Development is inside to outside.

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    When you have an idea, always sketch first

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    Don't drill into the detail before you generate lots of ideas.

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    It's cheaper to fail with a prototype than an application.

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    If you are not upsetting somebody,
    you are boring everybody

    Focus
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    “Consistency is the last refuge of the unimaginative” Oscar Wilde

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    “Yeah. That is really intuitive once you showed it to me.”

    Usability
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    Always. Code your own prototypes. Just learn HTML, CSS and some JS!

    UX Skill
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    “Software needs to be opinionated.” My friend Steve

    Product
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    The journey is more important than the destination.

    Life
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    In the history of apps, nobody started or stopped using an app because of logo or color (unless they are color blind).

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    If people nit-pick your solution, you didn't spend enough time framing the problem.

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    Get to the point

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    Sell your own ideas, don't expect anybody to buy into it

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    Constantly balance priorities

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    Use animation to orient before using it to delight.

    UX
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    Innovation is creating solutions not features.

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    Design is an iterative process.

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    Keep it simple

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    Make it beautiful

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    Never pitch from the tools you use to design.

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    “If we amplify everything, we hear nothing” Jon Stewart

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    Manage the viewport.
    Think layers. What is fixed? What scrolls?

    App Design
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    I don't have the answer.
    I have a process to find it.

    UX Design
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    A prototype can be the tool that aligns the CEO, CTO and CMO.

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    Stop thinking feature.
    Start thinking problem to solve.

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    If people cannot get excited about your vision, adding the details doesn't help.

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    When you hit a wall, try going back a step in the design process and anchor the project

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    When you hit another wall,
    go to sleep

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    Understand the players. Interview people.

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    Stay happy, kiss your family, ride your bicycle and go to yoga

    Life
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    Constant sharing of design direction.

    Communicate
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    Don't put everything into one project and ignore the world.

    Balance
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    The flip side is equally important, don't tune on the entire world and scatter.

    Balance
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    Always have a long term vision, don't lose sight of where you are going.

    Product
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    High quality design is functional and beautiful

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    What people say. What people mean. What people do. Three completely different things.

    People
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    A usability test helps you understand what people will actually do.

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    Without the Who and Why, we create nothing for nobody.

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    You work on a team. Are all the players convinced?

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    Design discovery is the most important step.

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    Discovery is who, why, value, competition, constraints, trends, landscape and data.

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    Don't sacrifice clarity for brevity.

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    A designer knows something about everything. A developer knows everything about one thing.

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    A good designer isn't afraid to throw away good ideas.

    UX Skill
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    Being process-oriented, not product driven, is the most important and difficult skill for a designer.

    UX Skill
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    Beauty is derived from the utility of the experience.

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    Beauty is the harmony of elements.

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    Less is more.

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    Less is a bore.

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    Create friendly software.

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    It is simple when your users think it is simple, not when you think it is simple.

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    You might need complex code to make something simple.

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    Design is form and function.
    If you don't have capacity for both then you are an artist or an engineer.

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    UI design is enabling humans to talk to the machine.

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    UX design is motivating humans to talk to the machine.

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    Should I tell you what you want to hear? Or, what you need to know?

    UX Consulting
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    People need simple first and efficient second.

    UX Consulting
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    Designing an app is easy. Getting everybody convinced on direction is hard.

    UX Consulting
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    Spend more time selling the problem than the design solution.

    UX Consulting
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    Make your own list.